Search found 344 matches

by Deathifier
Wed Nov 07, 2007 12:00 pm
Forum: EFS Clone
Topic: Clone started
Replies: 43
Views: 220908

This looks very interesting BrodieBrodie. I just have a couple of general suggestions: 1. Get the various parts of the engine fairly well developed before going and adding EFS-specific features. 2. Generalise where you can - e.g. with the "ships having crew and captains" idea, allow the en...
by Deathifier
Wed Nov 07, 2007 11:49 am
Forum: Fading Suns
Topic: Zyuil'Thala - Last Fansite
Replies: 26
Views: 103144

noop, but it looks like a lot of the old long time members here are now too old to play around EFS, and spend the time left to other newer games ;). Also keeping up a website needs some investment of at least time. I for my part am glad, that the NOVA and Hyeperion site is still up. Yes everyone mo...
by Deathifier
Tue Aug 16, 2005 4:29 pm
Forum: Fixing it ourself
Topic: Tinkering with the AI
Replies: 11
Views: 38270

Re: Tinkering with the AI

There's many decompilers out there, and efforts to decompile right back to source (which can then be recompiled back to a working EXE) usually stumble a fair bit. Going from machine code -> assembly isn't too hard (though figuring out what the assembly does is). Going from assembly -> C/C++ source i...
by Deathifier
Sat Feb 12, 2005 9:08 am
Forum: Fading Suns
Topic: Dune Mod
Replies: 22
Views: 99049

Re: Dune Mod

ForceUser: Some quickish answers to some questions. 1. Certain attacks will hit certain units, there's a table that outlines them in one of the dat files. 2. +3 agility 3. As far as I know crawler units are the only movement class that will open fire on bombarding starships. The naval class has issu...
by Deathifier
Sat Feb 12, 2005 8:54 am
Forum: EFS Clone
Topic: clone
Replies: 8
Views: 43820

Re: clone

busyme: You can't just 'use' code files with EFS, some things can be done with mods, others need source code or very creative EXE hacking.

That was the primary reason the clone project was established, to do things we currently can't :)

- Deathifier
by Deathifier
Mon Jan 24, 2005 7:18 am
Forum: General Stuff
Topic: Argh! Had to reinstall XP! -- Need registry info
Replies: 14
Views: 79406

Re: Argh! Had to reinstall XP! -- Need registry info

You need to look at this topic.

Should get you sorted out :)

- Deathifier
by Deathifier
Wed Jan 19, 2005 7:59 pm
Forum: Hyperion
Topic: Mouse problems with Hyperion
Replies: 9
Views: 49555

Re: Mouse problems with Hyperion

As a random guess, something may be stealing the window focus temporarily and then returning it to the game. This could be something, say, on your system tray, popping up a little message. Check programs running in the background and shut them off to test (do not compromise security doing so though!...
by Deathifier
Tue Jan 04, 2005 1:22 pm
Forum: General Stuff
Topic: Merry Christmas
Replies: 2
Views: 15748

Re: Merry Christmas

So great I missed christmas and it's now the new year :D

Happy New Year!

- Deathifier
by Deathifier
Tue Oct 12, 2004 8:00 am
Forum: General Stuff
Topic: Favorite Online Games
Replies: 16
Views: 65833

Re: Favorite Online Games

Except at the moment the space component is very limited :)

All the action happens planetside, or on a space station in orbit and the actual gameplay is not tied very strongly to the background anyway.

- Deathifier
by Deathifier
Mon Oct 11, 2004 3:02 pm
Forum: General Stuff
Topic: Favorite Online Games
Replies: 16
Views: 65833

Re: Favorite Online Games

How much do you need to get started? In theory, nothing. There are some activities anybody can carry out (mainly collecting stuff worth little to nothing in raw value) and then sell the proceeds of these activities to others. That takes a while though (weeks, months :/). In practice, hmm, US$20 will...
by Deathifier
Sun Oct 10, 2004 5:12 am
Forum: General Stuff
Topic: Favorite Online Games
Replies: 16
Views: 65833

Re: Favorite Online Games

What do I like about Project Entropia? Mainly the fact that when I do something it has real value so it feels like I'm always making progress. There's also freedom - if I don't want to play for a month, 2 months, 4 months it doesn't cost me anything. And when I get tired of playing I can sell all my...
by Deathifier
Mon Oct 04, 2004 8:05 am
Forum: Hyperion
Topic: Hyperion Corinthian Galaxy Gamma Test - Comments / Discu
Replies: 21
Views: 90366

Re: Hyperion Corinthian Galaxy Gamma Test - Comments / Discu

Some extra notes: I captured the church on Severus, it was the first thing I did (with a horde of milita). The only buildings not under my control are 3 empty rebel cities, the agora and the imperial eye fort. The moves on earth were almost solely in response to denying Hazat the income from two roy...
by Deathifier
Sun Oct 03, 2004 4:13 pm
Forum: Hyperion
Topic: Hyperion Corinthian Galaxy Gamma Test - Comments / Discu
Replies: 21
Views: 90366

Re: Hyperion Corinthian Galaxy Gamma Test - Comments / Discu

Fighting the good fight with the Decados It took an entire day for me to analyse and plot and plan for the first turn, and it was influced a fair bit by Hazat's evil plan to dominate the world with captured League Ships :) Trait Selection - Well I selected my usual spread of single-player traits, wh...
by Deathifier
Sun Oct 03, 2004 2:43 pm
Forum: General Stuff
Topic: Favorite Online Games
Replies: 16
Views: 65833

Re: Favorite Online Games

I play Project Entropia fairly frequently:

www.project-entropia.com

- Deathifier
by Deathifier
Sun Sep 12, 2004 12:16 pm
Forum: EFS Clone
Topic: New petition
Replies: 19
Views: 80993

Re: New petition

Yes they do read and sometimes respond to mail sent to them via the website and I'm not sure if their contract has expired yet that would allow them to release source.

Mike was certainly working on interesting stuff and I believe still is.

- Deathifier

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